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Auto-complete quit working, odd behavior

Long time Wing user: I use it in multiple different applications. In this case, I'm using it for Unreal Editor. Unreal auto-generates an auto-completion file, 'unreal.py', that's been working fine for years now. "just recently", Wing stopped 'auto-completing' unreal: And here's what's weird: If I open that module in Wing, it's empty, and Wing immediately flags it as edited. But not only 'empty': There's not even a 'line to edit' : The editing panel itself is void of any input.

If I open it in other editors, it opens fine.

If I save it from wing, it saves empty.

It is a 38 meg module, but is lower than the 100mb max limit.

I've done no updates to wing / no configuration changes since this new behavior has been occurring.
I've made new temp Projects and opened it, but same behavior.

Thoughts on how to address?

Auto-complete quit working, odd behavior

Long time Wing user: I use it in multiple different applications. In this case, I'm using it for Unreal Editor. Unreal auto-generates an auto-completion file, 'unreal.py', that's been working fine for years now. "just recently", Wing stopped 'auto-completing' unreal: And here's what's weird: If I open that module in Wing, it's empty, and Wing immediately flags it as edited. But not only 'empty': There's not even a 'line to edit' : The editing panel itself is void of any input.

If I open it in other editors, it opens fine.

If I save it from wing, it saves empty.

It is a 38 meg module, but is lower than the 100mb max limit.

I've done no updates to wing / no configuration changes since this new behavior has been occurring.
I've made new temp Projects and opened it, but same behavior.

Thoughts on how to address?

Auto-complete quit working, odd behavior

Long time Wing user: I use it in multiple different applications. In this case, I'm using it for Unreal Editor. Unreal auto-generates an auto-completion file, 'unreal.py', that's been working fine for years now. "just recently", Wing stopped 'auto-completing' unreal: And here's what's weird: If I open that module in Wing, it's empty, and Wing immediately flags it as edited. But not only 'empty': There's not even a 'line to edit' : The editing panel itself is void of any input.

If I open it in other editors, it opens fine.

If I save it from wing, it saves empty.

It is a 38 meg module, but is lower than the 100mb max limit.

I've done no updates to wing / no configuration changes since this new behavior has been occurring.
I've made new temp Projects and opened it, but same behavior.

Thoughts on how to address?

Auto-complete quit working, odd behavior

Long time Wing user: I use it in multiple different applications. In this case, I'm using it for Unreal Editor. Unreal auto-generates an auto-completion file, 'unreal.py', that's been working fine for years now. "just recently", Wing stopped 'auto-completing' unreal: And here's what's weird: If I open that module in Wing, it's empty, and Wing immediately flags it as edited. But not only 'empty': There's not even a 'line to edit' : The editing panel itself is void of any input.

If I open it in other editors, it opens fine.

If I save it from wing, it saves empty.

It is a 38 meg module, but is lower than the 100mb max limit.

I've done no updates to wing / no configuration changes since this new behavior has been occurring.
I've made new temp Projects and opened it, but same behavior.

Thoughts on how to address?